Human Cleric 1


Kyra, Female Human Clr1: CR 1; Medium Humanoid ; HD 1d8+1(Cleric) ; hp 12; Init 0; Spd 30; AC:14 (Flatfooted:14 Touch:10); Atk +2 base melee, +0 base ranged; -2 (1d63, Scimitar); 0 (1d42, Sling); 2 (1d32, Unarmed strike); AL NG; SV Fort +3, Ref +0, Will +5; STR 14, DEX 10, CON 12, INT 11, WIS 17, CHA 14.
Skills: Diplomacy +6, Heal +7, Knowledge (Religion) +4.

Feats: Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Augment Healing, Shield Proficiency, Simple Weapon Proficiency, Toughness.
Spells Known (Clr 3/2): 0 — Create Water, Cure Minor Wounds, Detect Ghost, Detect Magic, Detect Poison, Disrupt Ectoplasm, Guidance, Inflict Minor Wounds, Light, Mending, No Light, Preserve Organ, Purify Food and Drink, Read Magic, Resistance, Slash Tongue, Virtue; 1st — Angry Ache, Bane, Bless, Bless Water, Burial Blessing, Cause Fear, Command, Comprehend Languages, Conviction, Create Ectoplasm, Cure Light Wounds, Curse Water, Deathwatch, Detect Chaos, Detect Evil, Detect Good, Detect Law, Detect Undead, Divine Favor, Divine Inspiration, Doom, Drug Resistance, Endure Elements, Entropic Shield, Extract Drug, Eyes of the Avoral, Faith Healing, Favorable Sacrifice, Grave Strike, Guiding Light, Handfire, Heartache, Hide from Undead, Incite, Inflict Light Wounds, Inhibit, Lantern Light, Magic Stone, Magic Weapon, Necrotic Awareness, Nimbus of Light, Obscuring Mist, Omen of Peril, Painless Death, Pleasant Visage, Portal Beacon, Protection from Chaos, Protection from Evil, Protection from Good, Protection from Law, Protection from Possession, Ray of Hope, Regenerate Light Wounds, Remove Fear, Resurgence, Rosemantle, Sacrificial Skill, Sanctuary, Seething Eyebane, Shield of Faith, Sign, Slow Consumption, Sorrow, Spell Flower, Spider Hand, Spittle Spray, Stupor, Summon Monster I, Summon Undead I, Suspend Disease, Tongue of Baalzebul, Twilight Luck, Vigor, Lesser, Vision of Glory, Vision of Heaven, Wieldskill.
Spells Prepared (Clr 3/2): 0 – Cure Minor Wounds, Detect Magic, Light; 1st – Bless, Shield of Faith.
Weapons: Scimitar (15 gp); Sling (0 gp); Bullets, sling (10) (1 sp).
Armor: Chain shirt (100 gp).
Goods: Coin: gp (8) (8 gp); Backpack (2 gp); Bedroll (1 sp); Waterskin (full) (1 gp); Spell component pouch (5 gp); Holy symbol, wooden (1 gp); Sunrod (2) (4 gp).




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